Setting up the hand controllers and integrating them with Game Creator 2 Triggers and Actions is where this asset truly shines. Most VR hand controllers boast 12 input controls, with 6 on each hand. With the OpenWorldsVR Manager, you can effortlessly assign functions to each control using the convenient dropdown options in the Inspector window.
We've designed it to ensure you don't accidentally duplicate inputs. However, if you need to change an input, you might need to set the existing one to 'None' first. This feature allows for smooth customization and prevents conflicts.
Additionally, there are 4 optional inputs available. You can easily add any of the supplied Button Actions or configure your own, tailored to the specific needs of your game, to these optional inputs. With the provided GC2 Instruction for changing the Linked Button at Runtime, the possibilities are endless.
Dive into the next section to learn more about configuring GC2 Buttons and Actions for ultimate control and customization.