The examples included in this Asset demonstrate each of the functions within the 12 categories. While every Instruction has not been used, every function that the instructions cover has been shown within the 6 examples.
Some instructions have been used creatively and this is not the only way that they can been used. The reason for this is where in Game Creator 1 the core Actions were Mono Behaviors, and could utilize coroutines and Invokes. As Game Creator 2 does not work like this, many of the Instructions included in this Asset use a While loop, and hence do not finish while the Instruction is active.
However, further help and support can be found on the Pivec Labs support channels.
This documentation will detail how the Instructions have been executed using various Triggers. Again, all instructions are fully supported, but are subject to change
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