The on Start Trigger in this scene calls the Action Rotate TMP, which in turn rotates the 3D Texmesh to Look at the Player. This is then restarted allowing the text to follow the player movement.
Trigger (on Key down 1) will change the text to Blue, Trigger (on Key down 2) adds an outline to the Text and Trigger (on Key down 3) removes the outline.
Trigger (on Key down 4) highlights all objects with a Tag of Sphere and Trigger (on Key down 5) turns the highlight off.
Trigger (on Key down 6) and (on Key down 7), start and stop the Action List to Highlight on Mouseover. This includes the Instruction Highlight an Object on Mouseover by Tag (sphere in this case) and sets a width of 1 and color of green. This instruction will continuously redstart until the Action is stopped by
on Key down 7.
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