Pivec Labs Documentation
The documentation hub for Pivec Labs Unity assets. Choose a product or guide to open its documentation.
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Quick Comparison
| NetCrafter Pro | NetCrafter Relay | NetCrafter Live | |
|---|---|---|---|
| Purpose | Large room-based multiplayer | Small peer-to-peer multiplayer | Voice & video chat |
| Best for | MMO, large rooms, complex games | Small co-op, friend PvP | 1-to-1 calls, one-to-many broadcast |
| Best player count | 2 to 1000+ | 2–4 players typical, up to 8–10 | 2 per call, or 1 host to any number of viewers |
| Architecture | Hub (server authoritative) | Host-relayed star (one player hosts) | Peer-to-peer WebRTC |
| Server required | SFS3 on VPS | coturn on VPS | coturn + rendezvous on VPS |
| Latency | Server adds one hop | Direct when possible | Direct when possible (Force-Relay optional) |
| Code generation | C# client + Java server | C# client only | — |
| Schema system | Messages, Events, Models | Same concept | — |
| Runtime | SmartFoxConnectionManager | RelayConnectionManager | NetCrafterLiveConnection, NetCrafterLiveBroadcast |
| Auth | SFS3 zones / rooms | TURN username + shared secret | TURN username + shared secret |
| Target | Professional / studio | Indie / hobbyist | — |
NetCrafter Pro
- Server-authoritative multiplayer
- SFS3 Java extensions
- Full MMO feature set
- Zones, rooms, buddy lists
- 100+ concurrent users (Community)
NetCrafter Relay
- Peer-to-peer relay
- No server-side game logic
- Simple message passing
- 2–4 players typical, up to 8–10
- coturn on Oracle Cloud Free Tier
NetCrafter Live
- Peer-to-peer WebRTC video and voice
- 1-to-1 calls or one host to many viewers
- Join codes, no port forwarding
- Self-hosted coturn + rendezvous
- Standalone — no NetCrafter Pro or Relay needed